V-TECHNOLOGY/YOUNG KINGDOMS
SHORT SUMMARY AS OF 12/7/23
V-Technology (or Variable Technology) is an alternate version of X-Technology. As such, its capabilities should never exceed X(1)-Technology or be the equivalent of X2-Technology. V-Technology affects the same weapon or device differently, so that you may have multiple advanced versions of that same weapon/device on different empires. It all depends on what research pathway each empire has decided to focus on. V-Technology affects not just singular weapons and devices, but all the systems on the ship. V-Technology ships are always built from the ground up, never upgraded.
The Young Kingdoms is the New Galaxy that utilizes V-Technology. Their starships are no bigger than heavy cruisers, with light cruisers fulfilling the majority of work roles. These are brand new empires, still exploring the galaxy, still forging alliances, and still creating enemies. Some of these Young Kingdoms will be eliminated at points in the Timeline; others will prevail to the end. Each Young Kingdom will have their own unique way of employing V-Technology on their starships.
To date, there are two SSDs for V-Technology/Young Kingdoms:
1) Atlantean Light Cruiser SSD (V-Technology focused on Accuracy)
2) Hyperborean Light Cruiser SSD (V-Technology focused on Increased Damage)
I noticed on the Atlantean Light Cruiser SSD that some Labels need to be revised. For example, Variable Phasers have the Label: PV-1. However, the way that Atlanteans employs Variable Technology with Phasers will be different from how another Young Kingdoms Empire utilizes Variable Technology on their Phasers (resulting in different tables, etc.). Therefore, PV-1 cannot be used as a ubiquitous Label. Each Young Kingdoms Empire will have to have their own Labels for their own specialized weaponry/devices/systems which are affected by V-Technology.
There is currently no fiction to support V-Technology/Young Kindoms, but there will be in the future.
*TASKS TO COMPLETE FOR V-TECHNOLOGY/YOUNG KINGDOMS:
1) Correct Atlantean Light Cruiser SSD with Revised Labels *HIGH PRIORITY*
2) Create SSD’s for other New Empires in the Young Kingdoms *HIGH PRIORITY*
3) Playtest Current SSD’s versus one another *HIGH PRIORITY*
4) Create Other Ship Classes for Existing Empires in the Young Kingdoms *MEDIUM PRIORITY*
5) Write Scenarios for V-Technology/Young Kingdoms *MEDIUM PRIORIITY*
6) Create Map of the Young Kingdoms (with Unexplored Areas) *MEDIUM PRIORITY*
7) Create Variants of Current SSD’s in the Young Kingdoms *LOW PRIORITY*