FIMBULVETR
UNITY
POLLENUS SHIPS
(FR1.4) FIREBUG CRUISER (CFB):
When Unity discovered that Planetbase possessed a Shipyard of its own, they began to immediately produce their own starships. One design that saw regular production was the Pollenus Firebug Cruiser. Named for the blinking hull that was the result of the Photon Torpedo integration, as well as for the white bolts of light that lit up the night sky when those Photon Torpedoes were launched, the Unity Pollenus Firebug Cruiser carried Three Soldier-1 Fighters and retained its Wide Phasers. The Photon Torpedoes installed on the Unity Pollenus Firebug Cruiser performed a variety of functions, but two primary uses were long range bombardment of hardened Neo-Invader Installations and close range Overloaded Kill Shots during Fleet Engagements.
DESIGNER NOTES:
The Unity Pollenus Firebug Cruiser performed well against the Neo-Invaders and saw mass production. Photon Torpedoes were quite different from Sting Torpedoes, resulting in completely different tactical usage. The combination of Photon Torpedoes and the unique Fighters utilized by the Pollenus threw the Neo-Invaders off enough for Unity Fleets to gain a decisive advantage. When the Pollenus Firebug Cruiser was initially designed, Unity made several attempts to replace the Wide Phasers with Phaser-1’s, without success.
The Unity Pollenus Firebug Cruiser is neither a Heavy Cruiser nor a Medium Cruiser, but rather a unique New Class that falls directly in-between.
PHOTON TORPEDOES (PHOT): These work exactly as described in the Basic Set.
SPECIAL RULES: Note that all Pollenus starship use (OR10.021) Launch Tubes, (OR10.031) Control, (OR10.032) Loss of the Queen, (OR10.033) Crew and Officers, and (OR10.034) Deployment Patterns.
WIDE PHASER-1’s (PW-1): These work exactly as described in Omega-1.
WIDE PHASER-3’s (PW-3): These work exactly as described in Omega-1.