(50R.4.0) KRAKENFISH
KRAKENFISH SHIPS
(50R4.1) SNATCHER (SN):
The Krakenfish Snatcher formed the backbone of the Krakenfish fleet. A feared opponent, the Krakenfish Snatcher carried five Bioelectric Bolts and two Plasma Whips. Its Adrenaline Batteries provided a constant source of renewed energy. The Plasma Whips could generate Whipcrack Torpedoes, as well as wreak havoc on a ship with a down shield. Each Bioelectric Bolt could potentially generate more energy than the strongest Phaser on any vessel. Like all Krakenfish starships, the Krakenfish Snatcher was a living entity with needs far different than that of an ordinary starship.
DESIGNER NOTES:
The Krakenfish Snatcher is exactly Half of the Alunda Huntship. Decisions had to made about its systems, particularly its Bioelectric Bolts, Attraction Repulsion Field, and Plasma Cloud Generator. Overall, the Krakenfish Snatcher is a worthy opponent for other Sector 50 Heavy Cruisers, able to generate a powerful Alpha Strike due to its Bioelectric Bolts.
PLASMA WHIPS
These function as described under (OE11.0) in Omega Module-1.
BIOELECTRIC BOLTS
These function as described under (OE10.0) in Omega Module-1.
ADRENALINE BATTERIES
These function as described under (OH1.0) in Omega Module-1.
LIVING SHIP
The Krakenfish follows the (OR9.01) Alunda Special Rules in Omega Module-1.