Gargantua (Heavy Cruisers the Size of Battleships, Drones Replaced with Shriek Missiles, Rotating Shields)
Category: Short Summary
Star Fleet Battles – Sector Zero Short Summary
SECTOR ZERO describes an Entire Galaxy that is about to Collapse and Die. As a result, all Empires collaborate for the most ambitious Survival Plan ever formulated: A Massive Fleet that will make a Journey of Hundreds of Years to reach New Galaxies.
Star Fleet Battles – King Alpha/Queen Omega Short Summary
KING ALPHA SHORT SUMMARY AS OF 2/24/24 King Alpha re-presents Alpha Sector Material in new, intriguing, and tactically focused ways. The Base Heavy Cruiser will possess 32 Warp, 5 Batteries, and a 32-Point #1 Shield, but there will be variations of course. However, one of the prime features of King…
Star Fleet Battles – The Burnside Territories Short Summary
THE BURNSIDE TERRITORIES SHORT SUMMARY AS OF 12/16/23 The Burnside Territories takes Magellanic Cloud Designs and converts them into New Empires that conform to the Alpha Sector Design Paradigm. This is no simple or easy task. The end goal is to have a balanced Alpha Sector-type Starship which has…
Star Fleet Battles – V-Technology/Young Kingdoms Short Summary
V-TECHNOLOGY/YOUNG KINGDOMS SHORT SUMMARY AS OF 12/7/23 V-Technology (or Variable Technology) is an alternate version of X-Technology. As such, its capabilities should never exceed X(1)-Technology or be the equivalent of X2-Technology. V-Technology affects the same weapon or device differently, so that you may have multiple advanced versions of that same…
Star Fleet Battles – Mitosis/Meiosis Short Summary
MITOSIS/MEIOSIS SHORT SUMMARY AS OF 11/26/23 The Design Paradigm for Mitosis, which was created back in 2016, includes War Destroyer sized Heavy Cruisers (at the start of the Timeline), PH-1’s as the standard offensive Phaser (not PH-2’s), and FX/RX Heavy Weapons (including Drones/Plasmas) that cannot Overload (at the start…
Star Fleet Battles – Sector 50 Short Summary
SECTOR 50 SHORT SUMMARY AS OF 11/13/23 The foundation for Sector 50 is taking existing starships and cutting their designs in half. During this process, decisions need to be made and the goal is to make these halved starships balanced versus one another. The result is the base Heavy…
Star Fleet Battles – The Proto Sector Short Summary
THE PROTO SECTOR SHORT SUMMARY AS OF 10/28/23 The Proto Sector takes Omega Sector designs and seeks to balance them to Alpha Sector standards. This is done in many ways, including switching all Omega Phasers to Alpha Sector Phasers, adjusting Shield Strengths, examining Warp Power and Total Available Power,…
Star Fleet Battles – Z-Technology/High Guard/Intergalactic Assemblage of Systems Short Summary
Z-TECHNOLOGY/HIGH GUARD/INTERGALACTIC ASSEMBLAGE OF SYSTEMS SHORT SUMMARY AS OF 10/22/23 Z-Technology is an Alternate Version of X2 Technology. It makes sure to answer all of the common questions and presumptions about X2 (the list is long), using a fusion of many different existing technologies to do so. Z-Technology, while…