THE YOUNG KINGDOMS DESIGNER NOTES The Young Kingdoms is a New Galaxy on RegenesisGalaxies.com that will feature V-Technology. Here, Young Kingdoms will explore strange, distant regions for the first time. These are empires that are still in their youth, a far cry from the seasoned and well established empires…
Category: Designer Notes
Star Fleet Battles – V-Technology Designer Notes
V-TECHNOLOGY DESIGNER NOTES V-Technology or Variable-Technology can be thought of as Experimental Offshoots on the way to X-Technology. This means that, in game terms, while V-Technology can be wildly different with many tactical applications, it should never exceed X-Technology in totality. The primary characteristic that defines V-Technology is that…
Star Fleet Battles – The Yesterday Galaxy Designer Notes
THE YESTERDAY GALAXY DESIGNER NOTES The YESTERDAY GALAXY is returning! Having went from the working title of the Yesterday Galaxy to Project-Y and back again, the title of Yesterday Galaxy best summarizes what this galaxy is about. It is a new version of the Early Years with All New…
Star Fleet Battles – The Pre-History Years
THE PRE-HISTORY YEARS DESIGNER NOTES The Pre-History Years is an Alternate Version of the Sublight Game. In order for the game to be tactically challenging with faster gameplay, the ships needed to be able to move several hexes at a time at warp. However, they had to be less…
Star Fleet Battles – The Prime Sector Designer Notes
THE PRIME SECTOR DESIGNER NOTES The Prime Sector will gather All Existing Published Technology and Express It in New and Different Ways. Additionally, the Prime Sector will introduce a Plethora of New Technology, many of which will compliment Published Technology, some of which will replace Published Technology. The Prime…
Star Fleet Battles – The Graw Project Designer Notes
THE GRAW PROJECT The Graw Project is my attempt to follow in the footsteps of the Master Force behind the Omega Sector, Bruce Graw. The Goal is to create a New Galaxy that uses the same Design Paradigm as the Omega Sector. The idea is not to Clone or…
Star Fleet Battles – Arch Omega Designer Notes
ARCH OMEGA DESIGNER NOTES Countless Eons ago, the Engineer recorded the Genetic Patterns from a Chaotic Sector and worked with the Gardener to Seed a Whole New Galaxy. This New Galaxy was to be a Virtual Paradise in the Fullness of Time. The Archaeologist and the Anthropologist contributed to…
Star Fleet Battles – Mitosis Designer Notes
MITOSIS (WRITTEN IN 2020) Looking back at Mitosis, which was created back in 2016, it looks to be an expansion upon the concepts presented by the Frax. Heavy Weapons are FX and RX. This means they can fire forward (and to the rear), but their main concentration of fire…
Star Fleet Battles – Line of Battle Designer Notes
LINE OF BATTLE Line of Battle is an Expansion of the Concepts introduced by the Britanian and Hispaniolan Starships. Intrigued by these Sideways-Firing Starships, I envisioned a new galaxy full of empires that designed their fleets in this fashion. However, I didn’t want to be limited to a Single…
Star Fleet Battles – Revised Neutron Beams Designer Notes
REVISED NEUTRON BEAMS DESIGNER NOTES I decided that the best way to balance the Neutron Beams against the Alpha Sector was to cut the charts in half, providing a one-turn downloaded ability. For overloads, the damage charts would simply be doubled. This will solve several things at once. First…